|
Post by brianpugh on Jan 6, 2018 7:18:32 GMT -5
Hi, I was this evening, giving Twilight Princess a second chance, telling myself the game might pick up and get better, but modern developers tend to forget they are making a VIDEO GAME and not an interactive movie, and I quit twilight princess for the third time. Kojima's games started a bad trend of semi-good directors thinking they are Steven Spielberg and injecting windy dialogue and unnecessary cutscenes into their games. You'd think the youth of today would object to this, being so ADD from the internet and such (I am too), but how are devs getting away with such boring games? Please help. Thanks! I didn't find the right solution from the Internet. References: www.gamespot.com/forums/games-discussion-1000000/when-did-video-games-start-to-suck-so-bad-33312100/Sales Promotion Example
|
|